

There are some snazzy grapple moves, but the majority of the combat is uninspired and the progression is poor. Once you get past the heavy lessons and directions, you'll find gameplay that seems like it might have some depth to it at first glance but fails to produce anything interesting or unique. The linear game is made even worse by the heavy use of tips, pointers and tutorials that bog down the first half of an already short game. Giant icons inform you where you can use your magic to create new paths or make use of the environment in some way. Eragon holds your hand through a great portion of the game. Although the game expects you to have read the book or seen the movie, it apparently doesn't have as much confidence in your gaming skills. Perhaps you're a huge Eragon fan and the complaints about the severe lack of storytelling don't make a difference to you. An odd move since the game was released well in advance of the film.ĭon't+worry,+you+can't+actually+fall+off+of+the+edge. The game seems to expect that you've already read the book or seen the movie. It's hard to feel like you're part of some epic fantasy quest when you hardly have a clue as to why you're fighting through some random villages and dungeons. The little flashes of grainy cutscenes that play between levels fail at even telling a good outline of what is going on, let alone any of the details. After finishing the game, I'm still in the dark. Having not read Eragon yet, I was looking forward to learning a little bit about the story that has received so much praise.

The best case scenario would be a game that left the player with a deeper understanding of the characters and world they've just engrossed themselves in.

One would think that playing through a game based on a book with a major motion picture on the horizon would have an enthralling story. Everything about Eragon feels like a low budget release.

The gameplay is weak, the story is struggling to exist and the presentation is downright terrible. Not being able to control the camera is just the tip of the iceberg though. Playing Eragon is like having a flashback to that era. Before it was around, we were stuck with static or poorly controlled cameras in 3D games and we often found ourselves lost behind bits of the environment. So we've got this thing on our controllers that many games over the past few years have made use of called a second analog stick.
